Animations and how your character reacts to your buttons feels good. Some of the hitboxes felt a little off so occasionally things that should've hit just didn't, but this is a good base to build off of.
Tried it out, it’s interesting. I like how you made the movement feel unique on the characters, and the wallslam effect. I think your character designs are interesting, from the images I saw early, it’s a bit unfortunate the don’t show as much in this state (especially nekole where it’s hard to understand what the attack wants to be as the projectiles are invisible). I would be interested in revisting this in the future !
didn't expect much from this feel-wise with what was written on the bio here but it genuinely feels really good! i hope you polish this further (if you care to)
i let my frustration cloud my enjoyment of developing the project, im glad you liked what you felt so far, i want to return to this after i clear my head for a bit
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Animations and how your character reacts to your buttons feels good. Some of the hitboxes felt a little off so occasionally things that should've hit just didn't, but this is a good base to build off of.
Tried it out, it’s interesting. I like how you made the movement feel unique on the characters, and the wallslam effect. I think your character designs are interesting, from the images I saw early, it’s a bit unfortunate the don’t show as much in this state (especially nekole where it’s hard to understand what the attack wants to be as the projectiles are invisible). I would be interested in revisting this in the future !
didn't expect much from this feel-wise with what was written on the bio here but it genuinely feels really good! i hope you polish this further (if you care to)
i let my frustration cloud my enjoyment of developing the project, im glad you liked what you felt so far, i want to return to this after i clear my head for a bit